GTA 6 map explained: Leonida and its six confirmed regions
Vice City, the Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga, described in Rockstar's own words, plus what is unverified.
Grand Theft Auto VI takes place in Leonida, a fictional American state whose largest city is Vice City2. Rockstar has profiled six regions on its own site, each with a written description. That set of six is the confirmed map. Rockstar has never published a world map, a boundary drawing or a square-mileage figure12.
Vice City
Rockstar calls Vice City the sun and fun capital of America and describes it neighbourhood by neighbourhood: the pastel art deco hotels and white sand of Ocean Beach, the bakeries of Little Cuba, the knock-off stalls of the Tisha-Wocka flea market, and VC Port, which Rockstar bills as the cruise ship capital of the world1.
Leonida Keys
The Keys are a tropical archipelago Rockstar describes as easy rather than flashy, all deck chairs and loaded bars, sitting beside water Rockstar calls both the loveliest and the deadliest in the country1. This is where Jason lives at the start of the game, working for local drug runners1.
Grassrivers
Grassrivers is Leonida's wetland, which Rockstar calls the untamable jewel of the state's crown. Alligators are the famous attraction, but the official description warns of deadlier predators and stranger things among the mangroves1. Official screenshots on the same page show airboats, hunting parties and police pursuing a vehicle through the swamp1.
Port Gellhorn
Rockstar calls Port Gellhorn Leonida's forgotten coast: cheap motels, closed attractions and empty strip malls left over from a tourism boom, and a replacement economy that Rockstar sums up as cheap booze, pills and petrol station stimulants1.
Ambrosia
Ambrosia sits in the interior and is built around industry and old-school values. The Allied Crystal sugar refinery provides the jobs and, in Rockstar's phrasing, the local biker gang provides almost everything else1.
Mount Kalaga National Park
Mount Kalaga is a national landmark on the state's northern border, offering hunting, fishing and off-road trails, with backwoods around it populated by mystics and anti-government types1.
What is confirmed versus what is not
Confirmed: the six region names, the descriptions above, and a set of named Leonida places that appear in Rockstar's own edition listings, including Lake Leonida, Washington Beach, Gambit Bay, Watson Bay, Stockyard and Shore Drive12. Not confirmed: the shape of the map, the total surface area, and the position of any region relative to another2.
Community mapping projects and datamined figures circulate constantly, and some of them originate in the 2022 material Rockstar never released. We do not treat any of it as fact, and neither should you. Press previews from August 2026 do report a size comparison and a starting area in the Keys, and we cite those as reporting rather than as Rockstar statements4.
How the regions differ in practice
The six regions are not variations on a theme, which is the most interesting thing about the map. Vice City is dense and vertical, the Keys are water and bridges, Grassrivers is navigated by boat and airboat, Port Gellhorn is low-rise decay, Ambrosia is industrial and rural, and Mount Kalaga is forest and trail1. Rockstar's own screenshots reinforce it: seaplanes and scuba gear in the Keys, airboats and alligators in Grassrivers, dirt bikes and ATVs in Mount Kalaga1.
That spread is why comparisons to previous Grand Theft Auto maps are awkward. GTA 5's world was a city with countryside around it. Leonida is a state with a city in it, and preview reporting describes natural transitions between urban and rural rather than hard borders4.
Named places worth knowing
Beyond the six regions, Rockstar's own copy scatters specific place names that will matter once the game is out. Inside Vice City: Ocean Beach, Little Cuba, the Tisha-Wocka flea market, VC Port, Stockyard, Washington Beach and Shore Drive12. Elsewhere in Leonida: Lake Leonida, Gambit Bay, Watson Bay and the Allied Crystal refinery in Ambrosia12.
The exact headline Rockstar wrote for each region
Beyond the paragraph descriptions, Rockstar gave every region its own short headline, and they are worth reading as a set because they tell you the tone before the copy does. Vice City is "Everything in Excess." The Leonida Keys are "Gateway to Paradise," undercut immediately by the line beneath it: "The dress code is casual, the bars are loaded." Grassrivers is "Welcome to the Wetlands." Port Gellhorn is simply "Live Hard." Mount Kalaga is "Wild, Wild Country," subtitled "Room to breathe on the state's northern fringes." Ambrosia's subhead reads "The battle for the health and wealth of Leonida begins here," which is the plainest statement on the whole page of what that region's story is actually about1.
The real Florida geography Leonida echoes
Rockstar names no real place, but three of the six regions map onto documented real geography closely enough to be useful context, held at arm's length as comparison rather than confirmation. Miami Beach's Art Deco Historic District is a real, federally recognised district of 960 buildings, most built between the 1920s and early 1940s, and it remains the largest concentration of Art Deco architecture in the world, which is the same pastel hotel row Rockstar describes at Ocean Beach5. The Florida Keys are a real 137-square-mile island chain connected by a 127-mile highway, and their position between the Atlantic and the Gulf makes them genuinely as exposed to storms as Rockstar's Keys copy implies, a point sharpened by the 1935 Labor Day hurricane, one of only four Category 5 storms ever to make landfall in the continental United States6. The Everglades, the most likely real-world echo of Grassrivers, is a roughly 7,800 square mile wetland that conservationist Marjory Stoneman Douglas named the "River of Grass" in 1947, and it is built on the same slow sheet-flow of water that makes an airboat, rather than a car, the practical way to cross it7.
Why the geography still counts as unconfirmed
None of that upgrades to fact. Rockstar's own text never says Miami, never says the Everglades, and never says the Florida Keys; it describes fictional places that a real Floridian would recognise the shape of. That distinction matters for a site with our sourcing rules: a strong resemblance is evidence for a comparison article, not for a location fact, and we keep the two kinds of claim in separate sections for exactly that reason12.
Frequently asked questions
How many regions are in GTA 6?
Six have official Rockstar profiles: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park1.
Is Leonida a real place?
No. Leonida is a fictional US state created for the game2.
Has Rockstar released the GTA 6 map?
No. No official world map has been published, so every map you can find online is a fan reconstruction12.
Where does GTA 6 start?
Press previews report the game opens in the Leonida Keys near Jason's house before the world opens up. Rockstar has not confirmed this itself4.
Is Grassrivers the Everglades?
Rockstar has never named a real-world equivalent. Grassrivers is a wetland region of the fictional state of Leonida1.
What is Vice City's official tagline?
"Everything in Excess," with the subhead "We're a long way from the '80s, but Vice City is still the sun and fun capital of America"1.
Is Grassrivers based on the real Everglades?
Not confirmed by Rockstar, but the resemblance is strong: both are slow-moving wetlands worked by airboat, and the real Everglades covers roughly 7,800 square miles7.
Sources
Every fact on this page links to where we found it. We write in our own words and never copy Rockstar's text or artwork.
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